Sep 08, 2007, 05:02 PM // 17:02
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#21
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Desert Nomad
Join Date: Jan 2007
Location: USA
Guild: Jenova's Apocolyptic Remains [JAR]
Profession: D/
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As others have said, this petition makes about as much sense as not allowing Proph skills in Factions or Nightfall skills in Proph. They limited the number of PvE-only skills per bar to avoid completely broken builds, but since you're obviously not going to be facing anyone equipped with these in PvP, why get so upset? "Oh no, he's using the new skills to make us progress through this mission at a slightly faster pace! MUST END THIS!"
Everything in the game was possible before the addition of GW:EN, and that hasn't changed. PUGs haven't suddenly begun ignoring users who didn't buy GW:EN and thus don't have the new skills. If someone's doing something completely retarded like taking Ursan Blessing into an area where they NEED to keep enchantments on, then have them fix their skill bar or kick their ass off your team.
If you're seriously going to LEAVE THE INTERNET GAMES FOREVAR, though, I'll gladly take your materials, weapons, and minis off your hands. The plat, too. It'd be a shame to waste it. XD
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Sep 08, 2007, 05:14 PM // 17:14
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#22
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noobalicious
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while were at it, lets keep all faction pve only skills in factions and nf only pve skills in nf. woot!
obviously not signed.
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Sep 08, 2007, 05:47 PM // 17:47
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#23
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Wilds Pathfinder
Join Date: Jul 2006
Profession: Mo/Me
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Quote:
Originally Posted by genofreek
If you're seriously going to LEAVE THE INTERNET GAMES FOREVAR, though, I'll gladly take your materials, weapons, and minis off your hands. The plat, too. It'd be a shame to waste it. XD
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I'll take whatever he/she doesn't want.
*holds out hands expectantly*
I'll wait.
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Sep 08, 2007, 09:14 PM // 21:14
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#24
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Lion's Arch Merchant
Join Date: Feb 2006
Profession: R/
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Leave the game, you'll be much better off, trust me.
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Sep 10, 2007, 01:35 AM // 01:35
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#25
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Ascalonian Squire
Join Date: Sep 2007
Guild: Palladin Warriors
Profession: N/Me
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Quote:
Originally Posted by Onarik Amrak
LoL
This thread is nonsense.
/notsigned
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I agree i mean i bought the game i want to use the skill i bought the right to use. i mean do you think you have the right to say no to that(this went a totaly annoying way so deleted it but the word right was used a lot) but ya the pve skill won't work in pvp so why do you care. Actuly if it bothers you that much go play WoW, aka the land of crappy pvp. Also the skills from GWEN do require skill and is only got it and made this in like a day u ovesuly got far in the game where it get hard.Sorry about the spelling.
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Sep 10, 2007, 01:40 AM // 01:40
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#26
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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This thread is ridiculous given the precedent of Factions and Nightfall.
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Sep 10, 2007, 07:38 AM // 07:38
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#27
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Forge Runner
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
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I heard free stuff was being given out on this thread so came to see for myself.
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Sep 10, 2007, 08:43 AM // 08:43
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#28
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: Imperial Guards (TIGI)
Profession: Mo/
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A) It's inconsistent to the other expansions.
B) Getting skills is an aspect of the game, whether you like it or not.
C) The demand for GWEN skills is a fad, nothing more. It happened with all the other expansions. As soon as a new one is released, everybody wants the 'cool' skills of that expansion. Not because they're better, but because they're new.
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Sep 10, 2007, 10:23 AM // 10:23
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#29
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Likes naked dance offs
Join Date: Aug 2005
Guild: The Older Gamers [TOG]
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Better solution:
1) Tie the skills to attributes instead of titles
2) Balance their effectiveness so that not taking them doesn't put you at an immediate disadvantage.
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Sep 10, 2007, 10:30 AM // 10:30
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#30
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Frost Gate Guardian
Join Date: Sep 2007
Location: Netherlands
Guild: LowLandLions [LLL]
Profession: R/
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Well i think they made skills for everything in the game? Why make new skills if you only can use them in "Eye of the North". Maybe they are going to change alot of the other games, or its time some skills get overpowered, and dont forgot you can take only 3 PvE skills at once ... And i only use Asurian skill "Scan", its easy to use and mobs are dying easier, same with "Pain Inverter" are they leet. But what do you think of an area designed for lvl20+, and i really want that they work in area's like that damned "Gate of Pain".
And if Anet dont want those skill in nightfalls/prophecies/factions, i think they would have done something about it
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Sep 10, 2007, 11:01 AM // 11:01
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#31
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Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
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There're pve only skills for a reason. Not to mention they already cap it so you can only use 3 skills at a time. I don't see anything wrong with using pve skills in "pve".
/not signed
PS: OP, arent you that guy that hate all things in EotN anyway?
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